This is the first video of a brand new AI series! Animations are added to the NavMeshAgent by feeding the velocity of the agent as an animation parameter into a blend tree. Following the player is achieved by setting the agent's destination to match the player's position. Enjoy! *** Support this channel *** ► *** Share this video *** ► *** Subscribe! *** ► Follow Me: ► ► ► ► Thank you!











